Reveal Config

 
The Reveal effect supports an unlimited amount of interactive layers. To add a new layer, click the Add button then browse for the image you want to insert into your effect.
 
You can see details of all the settings below.
 
Reveal Config
1

Preview

1. Preview
This is a preview of the image you have loaded.
2

Change

2. Change
Browse for an image to be used in your reveal effect
3

Scale

3. Scale
Set the minimum and maximum scale values and AdVis will create copies of your sprite with random scales between these two values. A scale of 2.0 will double the original size of your image.
 
4

Repel Distance

4. Repel Distance
This is how far your images will be repelled away from motion (in pixels).
5

Quantity

5. Quantity
Set how many copies of your image are displayed across the screen.
 
6

Bounce Mode

6. Bounce Mode
If Bounce Mode is enabled, instead of the sprites moving off the screen, they will bounce off the edges of the screen.
7

Add button

7. Add button
 
8

Delay

8. Delay
This is how long the sprite will wait before returning back to it's original position.
9

Deceleration

9. Deceleration
This is the speed at which a sprite slows down before reaching it's final position. The higher the value, the quicker the sprite will slow down.
 
10

Activation Distance

10. Activation Distance
This sets how near motion needs to be to set off the sprite. Measured in pixels, the higher this setting, the further away motion will set off the sprite.
 
11

Rotate

11. Rotate
If enabled, the sprites will be randomly rotated.
 
12

Mixed Depth

12. Mixed Depth
If enabled, this layer will be mixed with all other layers. If disabled, layers will be drawn on top of each other i.e. images in Layer 1 will be shown beneath images in Layer 2. If mixed depth is enabled Layer 1 and 2 will be mixed together.
 
13

Depth

13. Depth
You can set the depth of this layer. Layers set with a higher depth will be drawn on top of layers with a lower depth.
 
14

Remove

14. Remove
Removes this sprite from your effect.
 
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