Hotspot Config

 
The Hotspot effect supports an unlimited amount of interactive Hotspots. Too add a new hotspot, just click the add button then browse for your image. If it is animated, browse for the file containing the animation frames or the first file in your image sequence. See 'Animated Sprites' for more information.
 
You can see details of all the settings below.
 
Hotspot Config
1

Preview

1. Preview
Hit preview to show the that animation that appears when motion is detected and press preview again to show the animation that plays when there is no motion.
2

Preview Area

2. Preview Area
This is where you can preview your animation.
 
3

Reset Delay

3. Reset Delay
This is the delay after your animation has finished before it is reset back to normal and can start detecting motion again.
4

X Position

4. X Position
Sets the horizontal position of your hotspot on screen (in pixels).
5

Mixed Depth

5. Mixed Depth
If enabled, this layer will be mixed with all other layers. If disabled, layers will be drawn on top of each other i.e. images in Layer 1 will be shown beneath images in Layer 2. If mixed depth is enabled Layer 1 and 2 will be mixed together.
 
6

Add button

6. Add button
 
7

Y Position

7. Y Position
Sets the vertical position of your hotspot on screen (in pixels).
8

Frame Height

8. Frame Height
If you are using a single image that contains all the frames in your animation, this is the pixel height of each frame in your image. See 'Animated Sprites' for more information on setting up an animated Sprite.
 
If using a file Sequence, this option is disabled.
9

Frame Width

9. Frame Width
If you are using a single image that contains all the frames in your animation, this is the pixel width of each frame in your image. See 'Animated Sprites' for more information on setting up an animated Sprite.
 
If using a file Sequence, this option is disabled.
 
10

Start Blank

10. Start Blank
If enabled, the hotspot will not be visible until motion is detected.
 
11

Drop down

11. Drop down
If 'Start Blank' is disabled, you can have an animation that runs while there is no motion. This is the frame number for the beginning of the animation loop that you want to run when nothing is happening. If you just want to show a single frame, make sure Frame Start 1 and Frame Finish 1 are the same.
12

Frame Finish 1

12. Frame Finish 1
If 'Start Blank' is disabled, you can have an animation that runs while there is no motion. This is the frame number for the beginning of the animation loop that you want to run when nothing is happening. If you just want to show a single frame, make sure Frame Start 1 and Frame Finish 1 are the same.
13

Change button

13. Change button
Click here to browse for your image file containing the frames of your animation or the first file in your Image Sequence
 
14

Scale

14. Scale
Set the minimum and maximum scale values and AdVis will create a copy of your hotspot with a random scale between these two values. A scale of 2.0 will double the original size of your image.
15

Auto-adjust

15. Auto-adjust
Based on a screen resolution of 1024 x 768, if selected, the hotspots will be automatically scaled to fit your current resolution. For example, a hotspot that is 100 pixels wide will be scaled to a size of 125 pixels if the screen is set to 1280 x 1024. This saves you having to create multiple effects for different resolutions.
16

Activation Distance

16. Activation Distance
This sets how near motion needs to be to set off the animated sprite. Measured in pixels, the higher this setting, the further away motion will set off the sprite.
17

Drop down

17. Drop down
 
18

Frame Time 2

18. Frame Time 2
Set's how many milliseconds between each frame of your animation after motion has been detected. Increase this setting to slow down your animation.
19

Frame Time 1

19. Frame Time 1
Set's how many milliseconds between each frame of your animation before motion has been detected. Increase this setting to slow down your animation.
 
20

Frame Finish 2

20. Frame Finish 2
This is the frame number for the end of the animation loop that you want to run when motion is detected. If you just want to show a single frame, make sure Frame Start 2 and Frame Finish 2 are the same.
21

Frame Start 2

21. Frame Start 2
This is the frame number for the beginning of the animation loop that you want to run when motion is detected. If you just want to show a single frame, make sure Frame Start 2 and Frame Finish 2 are the same.
22

Remove button

22. Remove button
This will delete the current layer.
 
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