You can add an unlimited amount of 3D objects to your effect.
 Use Texture
If selected, the 3D model will be wrapped with the selected texture.
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 Browse
Browse for a texture to wrap the 3D model
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 Texture Preview
Preview the loaded texture.
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 Scale
Set the minimum and maximum scale values and AdVis will create copies of your model with random scales between these two values. A scale of 2.0 will double the original size of your model.
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 Mass
Sets how heavy the 3D model is in it's virtual 3D world. A heavier mass will mean the object will move slower and not bounce as much.
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 Quantity
Sets how many instances of the 3D model are loaded.
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 Use 3D Model
Instead of the default 3D shapes, you can load your own 3D model.
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 Add
Adds a new type of object to your effect.
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 Force
How much force motion will generate on this object.
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 Object Type
This setting sets the physical properties of your 3D object. For example, a 3D model set as a sphere will roll like a normal ball and bounce around the screen. A box can be slid across the screen or bounce and roll if pushed hard enough.
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 File Name
The full path of your 3D model
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 Browse
Browse for a 3D Model File. See '3D models' for compatible files.
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 Remove
Remove this object from your effect.
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